2026 · AI automation · Our own system
Agent Agency
Agent Agency is the AI operating system that Niro Digital built for its own agency work in 2026: supervised agents run staged workflows, humans approve every publication, and every run is priced.
- Client
- Niro Digital Internal System
- Industry
- AI Automation / Agency Operations
- Year
- 2026
- What we did
- AI automation
The constraint
We are the client here. Before Agent Agency, a sourced article cost us $8.40 in model spend plus a writer's afternoon. Nothing recorded what each step cost, which model did which job, or why a draft was accepted, and nothing stood between a draft and publication except a person remembering to read it. So we built the agency its own operating system. Specialist agents run as durable, staged workflows; every stage is priced; every run pins the exact harness, prompt and model-policy versions it executed; and anything irreversible stops at a human approval bound to one content hash. It runs on Next.js and Postgres with a durable workflow runtime underneath, and the whole agency now works out of one control plane: runs, an approvals inbox, per-client workspaces, and a content library with revision lineage.
$0.37
$8.40
$5
15
*Figures from the project's own accounts and dashboards at the time of writing.
The system

- //01Dashboard: active runs, decisions waiting, seven-day model spend, live run table

- //02Run detail: every stage priced, models used, and the versions the run pinned

- //03One inbox for every decision a person owes, across every client

- //04Approval bound to a content hash, stating exactly what publishing will do

- //05A content library with current and published revision per post, per locale

- //06A lineage graph from topic to publication, verified and inferred links marked

- //07Topic queues per channel, drained on a schedule into agent runs

- //08Per-client workspace: performance snapshot, recent runs, one-click blog or social generation

- //09A Meta Ads console: campaigns, ad sets, ads, budgets and delivery toggles

- //10Daily analytics collected from six sources, each with an auditable result

- //11Roles, passkeys, and platform-wide brakes that halt publishing everywhere at once

- //12The same operator view on a phone
What changed
- //01A sourced 3,046-word article costs $0.37 across 24 model calls
- //02Every run pins harness, prompt, model policy and client config versions
- //03Three posts a week cost a client about $5 a month in model spend
- //04Nothing publishes without a human approving that exact revision
What we'd do differently
Cost engineering came after the first build, not with it: the first version ran self-improvement loops and duplicate evaluator panels that cost $8.40 an article until we removed them. The human gate still rejects work: the first article to pass automated evaluation was rewritten by the editor. The figures cover one specialist, the blog-content agent. Code merges and ad budgets have their own policies but no cost figures to show.
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